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Party Games Collection #1 ( 220 children's party games )
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51. DASHING DRIVERS. ( Active.)
Put the glasses or little buckets full of water on the toy cars. Tie the strings of 3-5 meters to the cars. At the command the players must wind the string on the stick so as to draw the cars to themselves. If the water in the glass (bucket) on one of the cars is splashing the leader loudly names the number of "the driver". This "driver" stops winding for a second. The player who is the first to draw the car to himself (not having splashed the water) is the winner. He gets the prize.

52. PUSS IN BUTS. ( Active.)
The players are divided into two teams. Each team is given a pair of very big boots and a wide-brimmed hat. At the signal the players get on the boots, put on the hat, run to the little flag, take off the hat, make a bow, put on the hat again, return to their teams and give the hats and the boots to the next players in the teams.

53. DOLLS. ( Active.)
There are 2 dresses and 2 headscarves on the chair. The player who is the first in putting on the dress and tieing a scarf on his head is the winner.

54. DON'T DIE OF THIRST. ( Active.)
You'll need a cardboard ring with the diameter of 3-5 cm. Attach the ring to the 1m. long stick. Place some bottles in the room. The object of the player is to put the ring on the neck of one bottle, holding the stick by the end. It'd be better to use in this game the beverages you drink in your company. These bottles would be the prizes.

55. HOSTESSES. ( Active.)
Two dolls lie in their cradles. Two players must wake up the dolls, do their morning exercises with them, wash their faces, clean their teeth, comb, make their beds, dress them, feed them, have a walk with them, play with them, wash their hands, feed them, undress them and sing a lullaby. The player who copes with the tasks the first is the winner.

56. TO BURST A RIVAL'S BALLOON. ( Active.)
The balloon is tied to the left leg of each of 2 players. The object of the game is to burst a rival's balloon with the right leg.

57. RAFFLING THE PRIZE. ( Active.)
The prize is raffled among 2 players. They stand facing each other, the prize is on the seat of the chair, standing in front of them. The leader begins to count: one, two, three… hundred; one, two, three… thousand etc. The object of the game is to grab the prize when the leader says "three" (not three thousand or three hundred).

58. SKITTLE. ( Active.)
The player stands at the chair, on which there is a skittle. Then he/she makes 8-10 steps forward and stops. Here the player is blindfolded and turned around for several times. Then he/she must make 8-10 steps backward to the chair and take a skittle. The player who manages to do it gets the prize.

59. POTATO IN THE SPOON. ( Active.)
Each player must run a certain distance, holding a spoon with a big potato in it in the hand. The players run in turn. The jury notes down the time. If the potato falls down, the player must put it in the spoon again and continue his/her run. To run without a potato in the spoon means to break the rules. The player who covered the distance in the shortest time is the winner. The competition of 2 teams in this game may be more interesting.

60. NOT WORSE THAN KANGAROO. ( Active.)
Each player must cover the certain distance jumping with the small box or tennis ball between his/her knees. The time is noted down. If the ball or the small box falls down, the player places it between his/her knees again and continues to jump. The player who covers the distance in the shortest time is the winner.

Party Games Collection #1 ( 220 children's party games )
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